Memory, Reverie Machine

Daydreaming with Intention: Scalable Blending-Based Imagining and Agency in Generative Interactive Narrative

Jichen Zhu
D. Fox Harrell
Proceedings of the AAAI Spring Symposium on Creative Intelligent Systems, Stanford, California, March 26-28, 2008, pp. 156-162.
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Agency Play: Dimensions of Agency for Interactive Narrative Design

D. Fox Harrell
Jichen Zhu
Proceedings of the 2nd AAAI Spring Symposium on Intelligent Narrative Technologies, Stanford, California, March 23-25, 2009, pp. 156-162.
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Narrating Artificial Daydreams, Memories, Reveries: Toward Scalable Intentionality in Expressive Artificial Intelligence Practice

Jichen Zhu
D. Fox Harrell
Visionary Landscapes: Electronic Literature Organization Conference 2008, Vancouver, Washington, May 29 - June 1, 2008.
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Memory, Reverie Machine

Memory, Reverie Machine

Memory, Reverie Machine (MRM) is a text-based computational narrative system that is informed by stream of consciousness literature, cognitive linguistic theory of blending and analogy, artificial intelligence research and conventions of Interactive Fiction (IF). The system generates stories in which the main character shifts dynamically along a scale between a user-controlled avatar with low intentionality and an autonomous non-player character with high intentionality. Built on Harrell's GRIOT system that algorithmically controls the semantic hooks for interpreting system through blending, MRM adds a new degree of dynamic discourse structuring in order to create the appearance of dynamic intentionality and system agency.

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Memory, Reverie Machine
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Interactive Narrative
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